SDL (Simple DirectMedia Layer) 2.x through 2.0.9 has a heap-based buffer over-read in Fill_IMA_ADPCM_block, caused by an integer overflow in IMA_ADPCM_decode() in audio/SDL_wave.c.
With Rapid7 live dashboards, I have a clear view of all the assets on my network, which ones can be exploited, and what I need to do in order to reduce the risk in my environment in real-time. No other tool gives us that kind of value and insight.
– Scott Cheney, Manager of Information Security, Sierra View Medical Center